GUI Design Series

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You will receive 1 credit (CE) upon completion of this course.

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Course Description

This series introduces users to the primary concepts and tasks involved in graphical user interface (GUI) design. It identifies the characteristics of an effective GUI, describes usability factors, and examines the design principles of consistency, user feedback, information filtering, and the conceptual model. It also discusses in detail the effective use of color and typography, icons and pointers, window layouts, and screen controls. The series concludes with a discussion of effective interface design, including the principles of organization, efficiency, and communication.
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Course Outline

Planning an Interface
Time: 3.0 hour(s)
Summary:
This course introduces users to the primary principles and tasks involved in graphical user interface (GUI) design.
Objectives:
* Describe how graphical user interfaces (GUI) differ from other types of user interfaces.
* Identify characteristics of an effective GUI.
* Describe usability factors, including rules of perception, that affect GUI design.
* Identify the hardware and software development factors that affect GUI design.
* Describe and give examples for the following GUI design principles: design consistency, user feedback, filtering information, forgiveness, and having a clear conceptual model.
* Describe the role of task analysis in GUI design.
Topics:
* Introduction to User Interfaces
* Developing within Constraints
* Designing for Your Users
* Designing an Effective GUI

Developing an Interface
Time: 3.0 hour(s)
Summary:
This course shows users how to design screen layouts, use color effectively, and incorporate typography into a graphical user interface.
Objectives:
* Design application layouts that incorporate accepted design principles.
* Explain color concepts and describe the components of color.
* Choose and use color effectively.
* Choose appropriate typography.
Topics:
* Designing the Layout
* Introduction to Color
* Choosing Color
* Using Typography Effectively

Designing Screen Elements
Time: 4.0 hour(s)
Summary:
This course shows users how to put together the elements of an interface to create an effective design.
Objectives:
* Design effective, recognizable icons.
* Design applicable pointers.
* Build clear window layouts.
* Incorporate basic screen controls into a GUI.
* Develop an effective, easy-to-use GUI design.
Topics:
* Designing Icons
* Designing Pointers
* Designing Windows
* Designing Screen Controls
* Effective Interface Design

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More Information

Language English
Course Length 10.00 hours
Duration of Access 12 months
Continuing Education Credits 1
Instructor Self Study
Vendor Webucator (Read more about Webucator accreditation.)
Course Certification Certificate of Completion
Prerequisites/Audience This series is for anyone who is interested in learning more about application design and graphical user interfaces.
Requirements/Materials Included

Technical Requirements:
P500+ Processor, 128MB of RAM; Windows 2000, 2003, XP, Minimum screen resolution 800x600, Internet Explorer 5.5 or higher; Windows Media Player 9.0 or higher; Flash 8.0 or higher; 56K minimum connection; broadband (256 kpbs or higher) connection recommended; Javascript, DHTML and cookies enabled; Sound card with speakers or headphones strongly recommended.

Price: $ 99.95 (USD)
Add to Cart

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